Hello! My name is Denys Davydov. I am a Freelance | Contract   3D artist.

I was born and raised in Samar,Ukraine . My journey into the world of 3D art started with a deep passion for creating immersive environments and realistic props. Over the past 8+ years, I have specialized in AAA games, VR, and Metaverse environments, contributing to some of the industry’s most renowned projects.

My expertise lies in photorealistic 3D modeling, PBR texturing, digital sculpting, and photogrammetry. I have worked on Metro Exodus, Stalker 2, Call of Duty: Modern Warfare,Alan Wake, World of Tanks, and many other exciting projects, delivering high-quality assets optimized for real-time performance.

My primary tools include 3ds Max, Maya, ZBrush, Blender, Substance Painter, Unreal Engine, and CryEngine, ensuring that every asset I create meets the highest standards.

I’m always eager to collaborate, take on new challenges, and push the boundaries of 3D art. Feel free to reach out and say hello!